About Us
Digital Media Kingston aims to transcend the inherited boundaries between the arts and sciences and education and industry to ensure a synergy between our teaching, research and enterprise and the market place that provides an industry-focused learning experience. We aim to provide graduates with work placements, live projects and internships, contextualised by a research culture focused upon collaboration and innovation. Dreamworks, Sony Computer Entertainment Europe and Samsung Design Europe are among the top firms who have helped us refine a new suite of Industry facing Masters Courses, designed to facilitate the development of specialist technical skills in the context of professional production and team working to help fill the UKs digital media skills gap.
In the fast-growing digital industries, people with creative and technical backgrounds work together. However, students from arts and computing for example, often don’t have the opportunity to collaborate on projects until they meet in the world of work. These new DMK courses aim to equip graduates to meet the skills requirements of the digital media industry by means of a programme that encourages collaborative innovation as part of interdisciplinary production, mentored by industry practitioners and including work placements and live client projects. You will benefit from our proven expertise, teaching and research excellence in the digital arts, as well as our excellent links with business and industry.
In addition, we have over 20 existing postgraduate courses across the faculties involved, covering subjects as diverse as software engineering; art and space; filmmaking; popular music; web development; informatics; and screen design for film and TV.
Mission Statement
Digital Media Kingston is an interdisciplinary research, teaching and enterprise project where creative expression, theoretical analysis, scientific rigour and technological innovation are brought together to underpin innovation and excellence in the computational arts; specifically the convergence of algorithms, aesthetics and social interaction seen in contemporary content for television, telecommunications and computing.
We are committed to facilitating accessible co-evolving hybrid cultures and new digital ecologies in order to identify & embrace emergent behaviours that will inform our strategies for digital media technologies, policies and practices.
We support practice based research, teaching and enterprise projects that promote technical literacy as part of a reflexive critical practice, in order to enable research led innovation to drive the market place.
Digital Media Kingston is an interdisciplinary project across the faculties of Art, Design and Architecture, Arts and Social Sciences, Computing, Information Systems and Maths and Science that aims to bring together diverse and heterogenous expertise and resources in digital media, providing a collaborative focus for the varied teaching, research and enterprise activities currently taking place within the University.
Aims
— to lead UK provision of industry facing post graduate courses in digital media
— to establish a leading edge research culture that feeds into the digital media industry


